Is mage hand invisible

Starting at 3rd level, when you cast mage hand, you can make the spectral hand invisible, and you can perform the following additional tasks with it: You can stow one object the hand is holding in a container worn or carried by another creature.

Is mage hand invisible. Mage hand in it's basic form can be used out of combat to move objects around or throw things like hard to reach loot. You can also use it as an expendable trap\combat checker if you keep your party hidden. Not nearly as good as a chain lock familiar but still alright for what it is. 1. Aquatection.

But within its weight limit, the Mage Hand can be your silent, invisible ally, manipulating the world to your advantage. The Class Associations of Mage Hand 5e. Every spell in the resplendent universe of D&D weaves a unique narrative, and Mage Hand 5e is no exception. Its ties to specific classes in the game amplify its charm, adding layers to ...

You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. ... spell ends, the object falls. Either way line of sight/effect is needed in both editions and neither edition states Mage Hand crushes or ...An arcane trickster can use an invisible mage hand to pick a lock or disarm a trap successfully from 30' away. How the hand could even hold and properly manipulate thieves tools without some sort of feedback is a mystery of magic. "Starting at 3rd level, when you cast mage hand, you can make the spectral hand invisible, and you can perform the ...The Mage Hand Legerdemain feature for Arcane Tricksters now has an actual purpose; in addition to invisibility capability and being permanent, it gives further bonuses and abilities at levels 6, 9, and 12. Additional improvements with Legerdemain: Level 3: permanent, goes invisible for a minute on sneak, summoned with 3 Thieves' …When your mage hand is within 5ft of you, you can choose for it to extend out as an extra arm, still with the restrictions of mage hand. If you choose to do this,you can have it assist with attacks made using heavy weaponry, allowing you to ignore the two handed property. If your size is small, you can ignore the restrictions to heavy weaponry.Hence why Mage Hand Legerdemain (Feature of Arcane Trickster Rogues) allows you to do what you're asking for since they practice using their invisible mage hand to do slight of hand-based tasks. It's possible your DM may allow you to try and train to gain that feature as a sort of additional skill, but by RAW your mage hand is only invisible ...The Hand is invisible so unless a creature can see invis you can scout entire camps without them noticing. I would then place the invis hand right next to the highest mob archer/ranged and usually start off the battle with them falling to their doom. The Hand can also be used to disarm traps at a distance, and open chests and doors. JazMage Hand is an Action and requires Concentration. It lasts 10 turns or until its health runs out. You can grab distant items using Mage Hand. Baldur's Gate 3. Select Mage Hand from your cantrip options to summon it and take control of it by selecting its portrait. Move light or medium objects. Interact with the environment (doors, chests, etc.)."The mage hand should be invisible and at the very least you should be making some sort of slight of hand or arcana check vs the barbarians passive perception or active perception." - This sounds pretty logical to me actually! But dont worry, the other party members are with me and we warned the barbarian that if He rob us one more time we will ...

Mage hand is a spell designed to grab and carry and object. Nowhere in the description says it is dexterous enough to pick locks and disable devices. For stealing and palming, it is a slow moving ghostly or invisible hand. Even of you succeed in taking the object, you'll just have a hand or the object floating there in front of everybody.A normal mage hand cannot retrieve things held by others. Or from inside anything for reference. Another note: mage hand is visible and can only move up to 30 feet from you and only 30 feet as your action. So taking something off a table would go; cast mage hand at the table this turn, pick up the thing next turn, bring it to you the turn after.Exactly. On the other hand, there is an legitimate argument for Warlock at-will levitation + mage hand flight. Levitation removes all sources of friction (barring wind), and mage hand can lift 10#, so it's reasonable to assume that it can apply 10# of force. I finally found a Force calculator that mostly handles imperial units, so with a weight ...Mage Hand Legerdemain Starting at 3rd level, when you cast mage hand, you can make the spectral hand invisible, and you can perform the following additional tasks with it: You can stow one object the hand is holding in a container worn or carried by another creature. You can retrieve an object in a container worn or carried by another creature.TL;DR: No, a Mage Hand does not move through creatures or objects.. One of the key principles of 5e rules is that there are no hidden rules. As per @illustro's answer both the Specter and Ghost have a special movement mode:. Incorporeal Movement.The specter can move through other creatures and objects as if they were difficult terrain.

Telekinesis is "invisible mage hand". I was referring to the Telekinesis spell (I did not know that feat existed) which does not mention the mage hand representation like this feat does. Last edited by BKThomson: Jul 26, 2021 #120 Jul 26, 2021. Lia_Black. Lia_Black. View User Profile ...Mage Hand being made invisible is a special ability granted exclusively to Arcane Tricksters. Changing the opacity of the Mage Hand falls outside the standard scope of the rules, so it would appear that you can not use Mage Hand in this way.The description of the Arcane Trickster rogue's Mage Hand Legerdemain feature (PHB, page 98) states:. Starting at 3rd level, when you cast mage hand, you can make the spectral hand invisible, and you can perform the following additional tasks with it:. You can stow one object the hand is holding in a container worn or carried by another …3rd level: Mage Hand (for combat, using sun soul monk's radiant blast as a base, just reworded for mage hand, include the ki point for follow up attacks) 6th level: ki points for see invisible, pass without trace, and darkvision, advantage on stealth checks when mage hand has caused a distraction outside of 15ft from the player

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Mage Hand Legerdemain. When you cast Mage Hand, the spectral hand is invisible and can carry out additional tasks. Mage Hand Legerdemain is a Feature in Baldur's Gate 3. Features provide unique abilities or effects and can be acquired depending on the Character's Race, Class and level.Mage hand seems pretty limited in what it can do compared to tabletop, as it can really only do 2 things: shove and throw (and technically punch for a low chance to deal 1 damage.) ... However, the mage hands created by Githyanki and Arcane Tricksters are invisible when summoned, and I learned recently that the shove action is always successful ...No. Mage hand is currently not implemented at all correctly. True mage hand is not a combat tool. It is used to activate buttons, switches, move objects, or pickpocket at range. Larians mage hand is a combat summon that shoves enemies, throws objects at enemies, slightly moves objects, and has hp, Initiative, and ac. Thanks! #4.RAW the answer is no. It says mage hand can't attack, and a trip is technically an attack. It can exert 10lbs of force, and I've tripped over 10lb weights in the gym, so there's an argument to make for it, but I think that's probably outside the intention of the spell as well. It's a great chance to homebrew a new spell, like a 30 ft range ...

Looking at the details for Mage Hand (from the d20PFSRD):. Target: one non-magical, unattended object weighing up to 5 lbs. Description: You point your finger at an object and can lift it and move it at will from a distance.As a move action, you can propel the object as far as 15 feet in any direction, though the spell ends if the distance between …If you hide and send your invisible mage hand out you can shove them over the ledge to die by spider or falling without being hit for responsibility. You can also topple the statues out where you initially meet Priestess Gut. That usually kills one or two. In patch 8 I was actually able to use it to destroy wardrums pre-fight, but with patch ...I used my invisible mage hand to manipulate a surgeon. He was trying to rescue a crucial witness who would have told that I was the culprit. So while my character and the principle investigator were watching, the surgeon "slipped" with the scalpel, then just didn't manage to fix the victim up again and thus accidentally killed him.Seems pretty underwhelming if mage hand is literally unable to press a button. Larian plz. Edit: Meant to ask others about their experience with Mage Hand; have you found a use for it? Is it working differently for you? ... The gith's invisible version can be quite broken, the normal ones are less so. The gith version can be used to push ...Not stated in 5e handbook - > GM gets to decide. In 3.5 it was described as "invisible but tangible" so you can use that as an argument. 2. Share. Panda_Boners. • 8 yr. ago. I personally rule it as invisible until someone hits, then you can see a faint shimmer surrounding them, and then it becomes invisible again. 2.Everybody’s always complaining about how busy they are. Stressed out, running around, too much to do, no tim Everybody’s always complaining about how busy they are. Stressed out, r...Invisibility will cause the targeted creature to vanish from normal and infrared sight. The invisibility applied by the potion of invisibility uses the same effect. Different from Hide In Shadows, the invisibility state granted by spells or items behaves in similar fashion to the priest spell Sanctuary. The following actions may be performed without breaking the …As for the Mage Hand effect, it's a Conjuration School utility spell that requires an Action to cast. The maximum range of this spell is only 18 meters, but this is more than enough. With the Mage Hand spell, you summon an invisible hand that can manipulate small objects, attack enemies, apply status effects, and more. This spell is used in ...Invisibility. Invisibility. 200 Mana. 3 sec cast. Requires Mage. Requires level 99. Turns the caster invisible for 2 min, though this spell is unstable and may end early.

Mage hand is great for creating distractions, esp if you are a trickster. Tapping a shoulder won't do much, but dropping a container somewhere might force a guard to go check things out. Additionally, closing or opening doors unexpectedly can be quite distracting and unnerving. Tie a trip wire.

No, you can pour out the contents of a vial with regular mage hand, it's just visible and takes your action. Arcane Tricksters get to control it a a bonus action and can use thieves tools to unlock stuff unnoticed stuffwith a sleight of hand check, and both arcane tricksters and those with the telekinesis feat get the invisible mage hand.Mage hands are invisible and can interact with things up to half your strength stat. In other words, if you make a strong bar for whatever reason, you could cause trouble. Mage hand is a great spell that can be used for all kinds of trickster-like stuff. Putting stuff in pockets, picking stuff up, and even slapping people.The point of mage hand lergedermain was to remove the clumsiness problem (so you could pick pockets and locks without being close to the scene of the crime), reduce that action to a bonus action so you could distract targets with it for a sneak attack, and make the mage hand invisible so nobody sees it coming.Create an invisible spectral hand that can manipulate and interact with objects. Githyanki Psionics: Mage Hand is a Spell in Baldur's Gate 3. Githyanki Psionics: Mage Hand is a Cantrip from the Conjuration school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.Helping Hand At 1st level, you can ask your patron to aid you in small tasks. You learn the spell mage hand cantrip and can cast it as a bonus action. When you cast mage hand, you can make the spectral hand invisible. Additionally, you can use the Help action to assist an ally in attacking any creature within 5 feet of the hand.If something is deemed to be invisible, true sight can see it. You can fluff it differently, but in the end, they should be able to see whatever you do with that invisible mage hand. You can check by giving them the middlefinger with the invisible mage hand. Truesight=you can see through all illusions, magical darkness and the ethereal plane.A cantrip with its own Magic Trick feat, that allows for some cool shenanigans: . Throw Punch: You can use mage hand to strike an opponent within the spell's range. This is a melee attack that always deals 1d3 points of force damage. The mage hand has an attack bonus equal to your caster level plus your Intelligence, Wisdom, or Charisma modifier, whichever is highest.The gender gap isn't limited to pay: women do more of the intellectual, mental, and emotional work of childcare and household maintenance. By clicking "TRY IT", I agree to receive ...

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The Githzerai have it, yeah: Githzerai Psionics. You know the mage hand cantrip, and the hand is invisible when you cast the cantrip with. this trait. When you reach 3rd level, …A community all about Baldur's Gate III, the role-playing video game by Larian Studios. BG3 is the third main game in the Baldur's Gate series. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Gather your party and venture forth! Get Mage Hand as any Race/Class in 3 easy steps.The hand is invisible, so I don't necessarily think the target would be doing that and most likely would not know it was there. ... FWIW Mage Hand features prominently in combat I do with a Rogue, even if my DM does not allow this trick. Aside from the example here, I also use it to control the battle field with caltrops, ball bearings, hunting ...Gravitational pull is the invisible force that causes massive objects to pull other objects towards them. For instance, when a person jumps up in the air, it is the earth’s gravita...Sequester: Subject is invisible to sight and scrying; renders creature comatose. Spell Turning: Reflect 1d4+6 spell levels back at caster. Conj. Instant Summons M: Prepared object appears in your hand. Mage's Magnificent Mansion F: Door leads to extradimensional mansion. Phase Door: Creates an invisible passage through wood or stone.With optical-camouflage technology, the invisibility cloak is a reality. Learn what it is. Advertisement Admit it. You'd love to own an invisibility cloak. Utter an embarrassing fa...Unseen Servant is a 1 st level spell that creates an invisible, non-combatant servant made of force. Unseen Servant is available to wizards, warlocks, and bards. ... Even Mage Hand, a cantrip, is capable of lifting 10 lbs. and therefore manipulating a 7 lbs., 10-foot-long pole. My suggestion is that you talk with your DM about how he or she ...法师之手. 一只漂浮的幽灵手出现在施法距离内你指定的一点。. 幽灵手持续存在至法术终止,或直至你以一个动作解散该法术。. 如果幽灵手距你的距离超过30尺,或者当你再次施展了该法术时,则现存的幽灵手消失不见。. 你可以用动作控制幽灵手,并通过幽灵 ...Mage hand is visible to everyone, unless you're an Arcane Trickster. Their archetype feature, Mage Hand Legerdemain, makes mage hand invisible and lets ATs do tricky rogue stuff with it.. Edit: Adding to that, at level 13, Arcane Tricksters get Versatile Trickster, which lets them use a bonus action to cast mage hand to distract a target, which gives the AT advantage on attacks against the ...If you hide and send your invisible mage hand out you can shove them over the ledge to die by spider or falling without being hit for responsibility. You can also topple the statues out where you initially meet Priestess Gut. That usually kills one or two. In patch 8 I was actually able to use it to destroy wardrums pre-fight, but with patch ...It is a magic hand with a duration of one minute. Cast it before combat, have it for (1 minute - time before battle). Yes, it needs to stay within 30 ft. of the Rogue at all times, but as long as the player stays within 30 ft. of the hand when moving, only anti-magic can really shut down the Hand or shorten its duration.In any case, upon exiting the Baldur's Gate 3 Sorcerous Sundries Vault, you'll be greeted by Elminster, and he'll provide the next step in Gale's quest. You simply need to visit Mystra in a ... ….

Mage Hand Legerdemain. Starting at 3rd level, when you cast mage hand, you can make the spectral hand invisible, and you can perform the following additional tasks with it: You can stow one object the hand is holding in a container worn or carried by another creature. You can retrieve an object in a container worn or carried by another creature.In our 5e Feats Tier List, Telekinetic was given a B Tier rating, making it a niche feat that can improve some builds in D&D 5e. The Telekinetic feat can offer some serious utility. Never underestimate an invisible mage hand that can move 60ft and shove as a bonus action. Plus, an increase to INT, WIS, or CHA never hurts.The 3rd level feature of that subclass grants an invisible Mage Hand which can be used to make Sleight of Hand checks. The biggest danger of pickpocketing is obviously getting caught, which would be the logical result of a failed check. However, if you’re standing 30ft away and the invisible hand fumbles, it would be much more …The Githyanki-only Invisible Mage Hand, a Racial ability, is the best choice for scouting ahead because enemies it runs into won't see it (without See Invisibility-type effects, that is). When ...Mage Hand Legerdemain: Controlling the hand as a bonus action means that you can pick locks and pick pockets while you're doing other things like fighting or casting other spells, and, since the hand is invisible, you can send it off to do those things unnoticed while you and your allies are busy hiding, fighting, carousing, or whatever else ...Mage Hand Legerdemain Starting at 3rd level, when you cast mage hand , you can make the spectral hand invisible, and you can perform the following additional tasks with it: • You can stow one object the hand is holding in a container worn or carried by another creature.Mage hand OP right now. Dunno if its because I'm a gith and its an invisible mage hand or not, but when I cast mage hand mid combat, the hand is not part of the turn order. I can then proceed to wander the hand around until it flanks an enemy and then spam shove on them until it hits and reposition them / knock them into pits.I'm mainly referencing the Arcane Trickster and its invisible mage hand. I thought "cool! if something goes south, I can hand illegal items to the mage hand to store someplace, pick a lock subtly behind the enemy, pick a pocket without them noticing, etc." ... I know there's a rule in Arcane Tricksters mage hand legerdemain about doing things ...githyanki casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 15): At will: light, mage hand (the hand is invisible) 2 /day each: detect magic, invisibility (self only), mage armor (self only), tongues 1/day each: contact other plane (as an action), plane shift ...As for failed sleight of hand with an AT's invisible mage hand... I think I would adjust depending on how badly they failed. Failing by 1 or 2 I would just say they don't successfully grab anything. Fail by 3-5 and the target notices the feeling of someone rummaging in their pocket and goes on high alert. Fail by 6-10 and they manage to close ... Is mage hand invisible, When you cast mage hand, you can make the spectral hand invisible, and can have it: • Stow one object the hand is holding in a container worn or carried by another creature. • Retrieve an object in a container worn or carried by another creature. • Use thieves' tools to pick locks and disarm traps at range., Invisible: you can make the spectral hand summoned by Mage Hand invisible. As a bonus action you can use the hand to manipulate an object, open a door or container, use thieves’ tools to pick locks and disarm traps at range, stow or retrieve an item from a container even if it is worn or carried by another creature, or pour the contents out ..., The Mage Hand is an invisible summon that has the power to alter your entire gameplay, from disarming traps to pushing enemies into the abyss. With that said, here are the best ways to start using Mage Hand in Baldur's Gate 3. Article continues after ad., Spells: Almost any arcane spellcasting class gets access to Mage Hand, but access to 2nd level spells is a crucial component in deciding your base class. See "Base Classes", below. ... Invisible Thief (Su): Wizards can cast Greater Invisibility by 7th level, and other full arcane casters can cast it by 8th level. With 3 levels given up to ..., The tricky thing about sunscreen is that, if applied properly, it’s invisible. So how can we tell when enough of an invisible thing is enough? In general, we can probably start wit..., The main way to improve Mage Hand is to make it invisible, which you can do by getting it as an Arcane Trickster Rogue, a gith, or with the Telekinetic feat., The written description seems clear (see below) and the illustration shown in the question doesn't say what spell/ability it is depicting. It has no title, no label, no description. Assuming it's mage hand is purely an assumption. The spell description, as you've quoted, doesn't specify if there is a connection between the caster and the mage ..., Stitches' Femur was a good visible off-hand mog. For some reason it was made unmoggable in the 6.0 patch. Old post but damn I've been playing for years and never knew about these. Thanks! 254 votes, 33 comments. 2.5M subscribers in the wow community. World of Warcraft on Reddit!, The Mage Hand Legerdemain feature for Arcane Tricksters now has an actual purpose; in addition to invisibility capability and being permanent, it gives further bonuses and abilities at levels 6, 9, and 12. Additional improvements with Legerdemain: Level 3: permanent, goes invisible for a minute on sneak, summoned with 3 Thieves' Tools., Mage Hand should be useful for picking up or interacting with items at a distance. Obviously it should be able to float over chasms. It's ~fine for Mage Hand to have combat abilities AS LONG AS it takes your action to control the hand. Otherwise, for the cost of a cantrip, you're effectively getting an entire additional turn., Regular Mage Hand Says it's Permanently Invisible . I think regular Mage Hand mistakenly has the Arcane Trickster Mage Hand's tooltip. Related Topics Baldur's Gate Role-playing video game Gaming comment sorted by Best Top New Controversial Q&A Add a Comment. RoboCritter I cast Magic Missile ..., Cast mage hand and give it a short sword when you enter a dungeon or when you can expect combat to occur. On your turn in combat, move to enemy and sneak attack. Use Bonus action to move hand to distant enemy. When enemy activates and moves - use reaction to sneak attack again with the mage hand., It's worth looking at Mage Hand Legerdemain an Arcane Trickster Rogue's special feature gained at 3rd level, to see if there is any additional information there. Mage Hand Legerdemain offers these extra features (PHB 98):... when you cast mage hand, you can make the spectral hand invisible, and you can perform the following additional tasks ..., Seems pretty underwhelming if mage hand is literally unable to press a button. Larian plz. Edit: Meant to ask others about their experience with Mage Hand; have you found a use for it? Is it working differently for you? ... The gith's invisible version can be quite broken, the normal ones are less so. The gith version can be used to push ..., A community all about Baldur's Gate III, the role-playing video game by Larian Studios. BG3 is the third main game in the Baldur's Gate series. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Gather your party and venture forth! Get Mage Hand as any Race/Class in 3 easy steps., , Mage Hand Press, and their associated logos are Disclaimer: All the vestiges in this book are fictitious, and ... In the early days, the elves were much You can sense if there are invisible creatures within 10 like the dryads, for they never ventured from their feet of you, but not their number or location. paradisiac groves. They wanted for ..., The new version of this mod makes the Mage Hand work as close to the D&D 5E Mage Hand as I can get now. Summon 1 Mage Hand at a time, with the original disappearing automatically. Cast as many times as you like! Also works with the Githyanki Racial Mage Hand, which now also works as a cantrip, meaning you can cast it all day …, Other variants like the Mage hand of ledger.....skidum, can't say the bloody word nevermind spell it. Is the arcane tricksters mage hand that can to a whole bunch of interesting stuff like pick locks, disarm traps, pick pockets and has greater invisibility. The gith mage hand is a normal mage hand but invisible., Mage Hand Legerdemain: Controlling the hand as a bonus action means that you can pick locks and pick pockets while you’re doing other things like fighting or casting other spells, and, since the hand is invisible, you can send it off to do those things unnoticed while you and your allies are busy hiding, fighting, carousing, or whatever else ..., It also makes the hand invisible, allows your mage hand to use your thieves tools to disarm traps or pick locks from afar, and interacts with objects worn or carried by another person. Mage Hand VS Prestidigitation VS Minor Illusion, The only may you can disarm traps or pick locks with Mage Hand is if you are a Rogue Arcane Trickster. This is actually a key class feature of theirs. The default Mage Hand cantrip isn't nearly as versatile or allow nearly as much finesse. It's a magic hand that can apply 10 pounds of force., i think the biggest issue with this nerf is that now Arcane trickster Rogues Mage hand Legerdemain is basically pointless. normal mage hand is whatever as most things it can do arent all that useful to begin with but the invisible Mage hand legerdemain had a lot of ripe opportunities., Alpha builds are unstable and subject to change, but may offer the latest version, SOLVED: They seem to have accidentally given regular Mage Hands the Mage Hand Legerdemain tooltip. Which is for Arcane Trickster as theirs are both invisible and permanent. 5. JRPGFan_CE_org. • 8 mo. ago. It's because the devs don't want to you to have 20+ hands. 1. EraThanatos. • 8 mo. ago., Honorable mention to the Arcane Trickster's invisible Mage Hand. Much more useful, I think. EDIT: To clarify a common misconception from my post, I'm not saying Mage Hand is bad. I think it is a 3/5 cantrip. My confusion is why so many insist it's a 5/5 cantrip., As the title says, I have Astarion as a lvl 3 Arcane Trickster / lvl 5 Gloom Stalker and whenever I cast Mage Hand Legerdemain, the mage hand no longer appears invisible and does not have any options to turn invisible. I just started replaying, after taking a few months break, so I assume there was an update which has caused this issue/bug/feature., The only may you can disarm traps or pick locks with Mage Hand is if you are a Rogue Arcane Trickster. This is actually a key class feature of theirs. The default Mage Hand cantrip isn't nearly as versatile or allow nearly as much finesse. It's a magic hand that can apply 10 pounds of force., The Githyanki-only Invisible Mage Hand, a Racial ability, is the best choice for scouting ahead because enemies it runs into won't see it (without See Invisibility-type effects, that is). When ..., Category:Black Mage Weapon. A scepter, cudgel, brand, or rod is a short, one-handed, length made of metal and/or bone, within which is housed a medium -- a natural stone imbued with magical properties. One-handed Black Mage and Thaumaturge weapons can be used with certain shields, but are low level only. A staff, longstaff, or pole is a long ..., I'd like to play a thief, and am considering playing a high elf so i can take mage hand. can i currently use mage hand to pick locks, disarm traps, pick pockets, etc etc? i'm only asking because the wiki currently says that mage hand is not fully implemented. i'm just checking if the wiki is still up to date for this. thanks! also, is there a discord where i can ask simple questions like this?, Dec 1, 2020 · 2) "Mage hand movement". No. No change to functionality unless explicitly mentioned. 3) "Does this stack with Mage Hand Legerdemain". Yes. Mage Hand Legerdemain does not specify a range, so it assumes whatever range your spell is capable of. , Githyanki gives Mage Hand for free: You know the Mage Hand cantrip, and the hand is invisible when you cast the cantrip with this trait. Start off Ranger 3/Swarmkeeper for the first interaction: Also at 3rd level, you learn the Mage Hand cantrip if you don't already know it. When you cast it, the hand takes the form of your swarming nature spirits.